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Each has a specific strength and weakness when pitted against another element, creating an organic sense of balance.Įchoing Raidou’s revival and cybernetic modifications, Dead or Alive 5: Last Round’s fights are still rooted in the Triangle System, while adding in content to help sweeten the package. Similarly, combat has consistently centered around the Triangle System, a rock-scissors-paper-like scheme which incorporates three components: strikes, throws and defensive holding.
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At its heart, the series has always rewarded players who were cognizant of countering opportunities, with reflexes fast enough to seize a tide-turning opening. Originally, a boss from the franchise’s inaugural entry, Raidou, points to Dead or Alive’s adherence to tradition. Remarkably, Dead or Alive 5: Last Round is best symbolized by the title’s two, quasi-new, playable characters.
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